Saw this a while back and thought I logged it in but apparently didn't. Anyways great first half brimming with amazing potential but is very much squandered by the second half. Which is a shame because it looked like it could explore so many interesting, powerful only for the director to pull out and end the whole thing on such an underwhelming note.
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Branded to Kill 1967
Seijun Suzuki takes the entire medium of film and distills the whole thing into a flavor of his own: free flowing, pure madcap anarchy with a satirical and absurd bent. Tragic absurdity punctuated by bits of kinetic action and non sequitur humor and yet it all feels so refined and focused (even if the plot is a bit incomprehensible at first, it gets more clear on further rewatches). Suzuki was a form of filmmaking of his own.
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Rehearsals for Retirement 2007
Video game to film adaptations will never work. No matter the idea, technology or the vision available it will never work in any way possible. That might sound extreme but just look at the history of those adaptations and you'll get the idea, and even at the same time it's a disrespect to both of these two different mediums. Film is an audio/visual journey with it's own available techniques and styles, whereas video games combine every medium imaginable and offers…
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Ville Marie 2009
For the next 12 minutes you'll witness a universe filling up an empty void, it is being built and crafted in the most beautiful, majestic way possible. However after a certain period it will all come crashing down yet among all this chaos and destruction, the imagery will be forever etched into your skull.