Uncut Gems

Uncut Gems ★★★★

Unlucky on all levels cosmic. Uncut Gems operates on a similar level as Good Time, where it feels structureless, but not to a point of abstraction. You don’t quite notice it because you’re being pounded with sensory overload, which thankfully, The Safide Brothers are phenomenal at constructing. Now it may be too early to lay down whether Uncut Gems did this better than Good Time because I have a feeling, just like Good Time, that it’ll grow on me with subsequent viewings, but just for reference, I think Good Time was far more effective in this aspect (Note that both are incredible at this!). But even if I find Uncut Gems less effective than Good Time, there is no doubt in mind that it’s far more interesting. Uncut Gems is dealing in so many subplots while simultaneously getting tangled in them, which is purely by design to make you feel even more anxious in an already frenzied atmosphere, and it’s completely refreshing to see The Safdie’s do something new instead of repeating themselves. Also, Uncut Gems is carrying a lot more thematic baggage than Good Time. The Safdie Brothers smartly start off the movie with a pretty grisly image of the state of blood diamonds, and obviously, this is an image that Safdie’s do not want you to escape from, and have you reflect on as the movie goes on. As for everything else? I mean, it’s all pretty sound. Sandler knocks it out the park. It simultaneously feels like an acid trip and a coke binge; like somewhere between a dream and nightmare, which is all created from the masterful technical construct. So yeah, Uncut Gems rocks.

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